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| Packages that use Action | |
|---|---|
| abstraction | |
| control | |
| Uses of Action in abstraction |
|---|
| Fields in abstraction declared as Action | |
|---|---|
private Action |
TransitionFunction.action
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private Action |
StateAction.action
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| Fields in abstraction with type parameters of type Action | |
|---|---|
private java.util.HashMap<State,java.util.HashSet<Action>> |
Service.listAction
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| Methods in abstraction that return Action | |
|---|---|
Action |
TransitionFunction.getAction()
get action of a transition function |
Action |
StateAction.getAction()
|
| Methods in abstraction that return types with arguments of type Action | |
|---|---|
java.util.Iterator<Action> |
Service.getActions(State state)
get all possible action from a present state |
| Methods in abstraction with parameters of type Action | |
|---|---|
boolean |
Service.containsPresentAction(State presentState,
Action action)
say if exist a pair of state-action |
java.util.Iterator<State> |
Service.getNextStates(State presentState,
Action action)
get the next states from a state-action |
protected void |
StateAction.setAction(Action action)
set action |
| Constructors in abstraction with parameters of type Action | |
|---|---|
StateAction(State presentState,
Action action)
Constructor |
|
TransitionFunction(State presentState,
Action action,
State nextState)
Constructor |
|
| Uses of Action in control |
|---|
| Fields in control declared as Action | |
|---|---|
private Action |
OrchestratorKey.action
|
| Methods in control that return Action | |
|---|---|
Action |
OrchestratorKey.getAction()
gets the action which is part of this orchestrator key |
| Methods in control with parameters of type Action | |
|---|---|
private boolean |
Simulation.checkSimulationOfNextState(CState cs,
Action as,
State nextTState)
checks if there is a state of the community going with the selected action to another state that is in simulation with the next state of the target |
| Constructors in control with parameters of type Action | |
|---|---|
OrchestratorKey(SimulatedBy s,
Action action)
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